Prof. Dr. Rick Kazman<\/figcaption><\/figure><\/div>\n\n\n\nRick Kazman is a Professor at the University of Hawaii and a Visiting Researcher at the Software Engineering Institute of Carnegie Mellon University.\u00a0 His primary research interests are software architecture, design and analysis tools, software visualization, and software engineering economics. Kazman has been involved in the creation of several highly influential methods and tools for architecture analysis, including the SAAM<\/em> (Software Architecture Analysis Method), the ATAM<\/em> (Architecture Tradeoff Analysis Method), the CBAM<\/em> (Cost-Benefit Analysis Method) and the Dali<\/em> and Titan<\/em> tools.<\/p>\n\n\n\n<\/p>\n\n\n\n
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Reflections on Teaching Architecture\nDesign <\/h2>\n\n\n\n Architecture\ndesign is notoriously difficult to teach and to learn. Most competent\narchitects in industry have deep knowledge won from long years of experience.\nBut if we want architecture design to be methodical and repeatable, we need\nbetter ways of teaching it. Simply waiting for an aspiring young architect to\naccumulate 10 or 20 years of experience is not acceptable if we believe that\nsoftware engineering is a true engineering discipline that can be taught and\nlearned in a reasonable time-frame. In this talk I will describe my experiences\nbased on over 20 years of teaching software architecture design (and analysis),\nto both undergraduates and industry professionals. I will reflect on three aspects\nof teaching design, each of which was a major \u201clesson learned\u201d for me: 1) the\nneed for a methodical approach to design, 2) role-playing and game-play as a\nmeans of engaging learners to learn a method, and 3) tool-support for teaching.\n<\/p>\n\n\n\n
Rick will also host a workshop in the ASEE&T program<\/a> section of the conference.<\/p>\n","protected":false},"excerpt":{"rendered":"Rick Kazman is a Professor at the University of Hawaii and a Visiting Researcher at the Software Engineering Institute of Carnegie Mellon University.\u00a0 His primary research interests are software architecture, design and analysis tools, software visualization, and software engineering economics. … Continue reading →<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"yoast_head":"\nKeynote Speaker: Rick Kazman - #cseet2020<\/title>\n \n \n \n \n \n \n \n \n \n \n \n \n \n \n\t \n