{"id":1064,"date":"2020-10-05T17:01:44","date_gmt":"2020-10-05T16:01:44","guid":{"rendered":"https:\/\/ase.in.tum.de\/cseet2020\/?p=1064"},"modified":"2020-10-05T17:01:46","modified_gmt":"2020-10-05T16:01:46","slug":"call-for-participation","status":"publish","type":"post","link":"https:\/\/ase.in.tum.de\/cseet2020\/index.php\/2020\/10\/05\/call-for-participation\/","title":{"rendered":"Call for Participation!"},"content":{"rendered":"\n
CSEE&T cordially invites you to attend the 32nd IEEE International Conference on Software Engineering Education and Training (CSEE&T 2020).<\/p>\n\n\n\n
REGISTRATION<\/a> COST IS AS LOW AS 50 Euros! Participation through Zoom, Slack, Virtual Office<\/a>.<\/p>\n\n\n\n Early Bird Deadline 18 October 2020 Twitter : http:\/\/www.twitter.com\/CSEETconf<\/a> Use the Hashtag #cseet2020<\/p>\n\n\n\n For updated and detailed information about CSEE&T 2020, please visit https:\/\/conferences.computer.org\/cseet\/2020\/<\/a><\/p>\n","protected":false},"excerpt":{"rendered":" CSEE&T cordially invites you to attend the 32nd IEEE International Conference on Software Engineering Education and Training (CSEE&T 2020). REGISTRATION COST IS AS LOW AS 50 Euros! Participation through Zoom, Slack, Virtual Office. The Conference Program and consists of TWO … Continue reading The Conference Program<\/a> and consists of<\/em><\/strong><\/h3>\n\n\n\n
** Rick Kazman: Reflections on Teaching Architecture Design
** Nancy Mead Award winner Pierre Bourque: The SWEBOK Guide\u2014More Than 20 Years Down the Road<\/li>
** Project-Based Learning
** Teaching Programming and DevOps
** Feedback, Assessment, and Grading Mechanisms
** Industry Orientation
** Studios in Software Engineering Education
** Software Development Processes
** Teaching\/Learning Strategies and Challenges<\/li>
featuring four presentations<\/li>
** Teaching Architecture Design Using the \u201cSmart Decisions\u201d Game
** Incorporating CC2020 and SWECOM Competencies into Software Engineering Curricula<\/li>
** WASSEE – Workshop on Automotive Software Systems Education
** WEE&T – Workshop on Essence in Education & Training
** SE-Games – Workshop on Games for Software Engineering Education and Training<\/li>
** Research Ideas for the Next Five Years
** Software Engineering for Everyone<\/li>
** Software Engineering Education in Co-Located Multi-User Eye-Tracking Environments
** TPM: Using Experiential Learning to Support Accessibility in Computing Education
** Experiential Learning for Software Engineering Using Agile Modeling in Umple
** A Gamification Toolset for Improving Engagement of Students in Software Engineering Courses<\/li>Important Dates<\/a><\/strong><\/em><\/h3>\n\n\n\n
Presenter Registration 18 October 2020
Presenter Content Upload 22 October 2020
Participant Preparation 30 Oct – 09 Nov 2020
VIRTUAL CONFERENCE 09 Nov – 12 Nov 2020<\/em><\/strong><\/p>\n\n\n\nFollow us on Social Media<\/em><\/strong><\/h3>\n\n\n\n
Facebook : https:\/\/www.facebook.com\/CSEETconf<\/a>
Instagram : https:\/\/www.instagram.com\/cseetconf\/<\/a>
Web : https:\/\/ase.in.tum.de\/cseet2020\/<\/a><\/p>\n\n\n\n