In the iOS Praktikum 2014 more than 100 students developed iOS applications in real projects with 11 companies.
Find out more and watch videos of all final presentations on the project page!
In the iOS Praktikum 2014 more than 100 students developed iOS applications in real projects with 11 companies.
Find out more and watch videos of all final presentations on the project page!
We offer the Seminar Games Development with iOS again as a block course in September between Monday, 9 September 2014 and Friday, 19 September 2014. Interested students can apply for it by filling out the application form on the course page.
In the first week of the seminar we introduce Apple's new programming language Swift, Xcode 6 and iOS 8. Students also learn how to develop games using Apple's powerful iOS frameworks like SpriteKit and SceneKit. In the second week students develop their first game for iOS (supported by experienced supervisors and tutors), demonstrate and publish it into the iOS App Store.
If you have questions, please contact Stephan Krusche.
We are now Apple Authorized Training Center for Education (AATCe) and can offer courses for:
If you like to differentiate yourself and get certified, please contact Stephan Krusche.
12 amazing small games made it into the iOS AppStore! They were developed in the Seminar Games Development with iOS (WS13/14) and are based on iOS 7 and SpriteKit.
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1on1 Soccer is a multiplayer soccer game that can be played against a friend on the same device via split screen! (by Thomas Krex and Chen Wenwen) |
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In Calc(H)it you solve mathematical equations by selecting the correct bubbles in a limited amount of time! (by Ralf Glawe and Andreas Hofbauer) |
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FastRoad is a game for car race lovers. Do not collide with traffic and drive as many miles as possible! (by Fabian Isele and Shatki Saxena) |
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Forest Defense is a casual defense game where evil humans assault your forest with monstrous diggers. (by Nikolaos Tzioras and Roman Maier) |
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Hexedrez is a turn-based board game. Its name is a combination of hexagon and ajedrez (Spanish for chess). (by Maximilian Tharr and Paul Tolstoi) |
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Keep Space Monkey alive by jumping through space! Beware of rocks! (by Adrian Haarbach and Rishigesh Murugesh) |
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The Mazy Escape is an adaptation of the dexterity game Labyrinth. Navigate through the maze to escape it! (by Artur Grunau and Emilia Markovska) |
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No Operation is our take on the Twin-Stick Shooter Genre. Control an aircraft and survive as long as possible. (by Andreas Reiser and Benjamin Schagerl) |
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Project Neon is a mixture of pinball and physics. Apply impulses on the ball to destroy all bricks! (by Julius Appelhagen and Max Wandinger) |
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SpInsane is a single player puzzle game. The goal is to line up four or more items of the same color. (by Nadine Frankenberg and Ulrich Konrad) |
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Tomato Splash is a combination of strategy and action-game. Throw tomatoes on your enemies! (by Benjamin Strobel and Martin Schwörer) |
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TRIcon is a fun game with immense addiction factor. Control a ship via motion over a deep abyss! (by Alexander Bielski and Timm Beckmann) |
If you like one of the games, share it with your friends! More information about the games and how they were developed can be found on the seminar website.
Für das iOS Praktikum 2014 suchen wir noch Coaches, die bei der Betreuung der Projektteams helfen oder projektübergreifende Aufgaben (z.B. Continuous Delivery, Code Quality) übernehmen. Coaches übernehmen die Verantwortung für ein Team und verbessern ihre Management Fähigkeiten in einem agilen Projekt mit einem realen Kunden und echten Lieferungen.
Interessierte Student(inn)en können sich als Coach für das Seminar oder Praktikum Advanced Project Management bewerben. Weitere Infos und Details zur Bewerbung sind auf der Website der Veranstaltung zusammengefasst. Bei Fragen bitte an Stephan Krusche wenden.
In the iOS Praktikum 2013 more than 100 students developed iOS applications in real projects with 10 companies.
Find out more and watch videos of all final presentations on the project page!
Three adventure games - developed in the Seminar Games Development with iOS (SS13) - finally made it into the iOS AppStore.
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Noah needs your help! He tries to rescue the animals into his arch while the great flood is coming, but he needs someone who steers his ship! God challenges Noah with throwing objects that complicate Noahs plan to catch the animals. Luckily god also throws good things at Noahs ark (by Isabel Max and Pascal Schliski) Download for free in the AppStore for iPhone and iPad: https://itunes.apple.com/app/id634580916 |
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Spooky hasn't been a ghost for very long, and he still has a lot to learn! Guide him through obstacles on his way through the castle by tilting your device. Whatever you do, don't let Spooky disappear of the screen. Collect power ups to help Spooky on his journey! Can you beat the highscore? (by Leonhard Spiegelberg and Dominik Münch)
Download for free in the AppStore for iPhone: https://itunes.apple.com/app/id634392293 |
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Get excited about the brand-new remake of the classic arcade game from 1976. Honoring the masterpiece "Breakout", we decided to enhance the gaming experience by adding a unique graphic style and some fancy game features. So grab your pad and check it out! (by Julian Geiger and Sebastian Speth) Download for free in the AppStore for iPad: https://itunes.apple.com/app/id634922894 |
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Space Defense is a Tower Defense game where the player protects his planet from incoming spaceships. By destroying a spaceship the player gets credits, that he can use to build cannons. He can also get credits by collecting the diamonds appearing randomly on the map. (by Benedikt Loebbecke and Christian Eichhorn) Download for free in the AppStore for iPad: https://itunes.apple.com/app/id908729405 |
If you like one of the games, please give us a nice review with five stars :-) and share the game with your friends! More information about the games and how they were developed can be found on the seminar website.
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We like to cordially invite everyone to the final presentations (Client Acceptance Test) of the iOS Praktikum 2013 with 10 exciting projects and presentations. The event takes places on Thursday, July 18 between 4:15 and 7:30 pm (CET) in lecture hall 1 (HS1). You can see the agenda of the event and more information about the projects on http://www1.in.tum.de/ios13 Like last year, we have a livestream to the Internet, you can watch the presentations on http://new.livestream.com/ios13/cat
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We offer the Seminar Games Development with iOS again in the winter term 2013/14 as block course in the first 2 weeks of October 2013. Interested students can apply for it by filling out the application form on the course page starting on Wednesday, June 26, 11:00 am. In the first week of the seminar we introduce Objective-C, Xcode 5 and iOS 7 and students learn how to develop games using Apple's powerful iOS frameworks like SpriteKit. In the second week students develop their first game for iOS (supported by experienced supervisors and tutors), demonstrate and publish it into the iOS App Store. |
In the Seminar Games Development students learn how to develop and publish games.
14 games were developed in April 2013:
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Balloony | BreakTacular | Catch The Eggs | Marble Jump | Noah's 20 |
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Path Wars | Planet Defender | Rainbow Animals | Rotating 4 Wins | Space Defense |
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Spooky Castle | Tanky | Watch Out | Whack A Squirrel 3D |
Find out more about the games on the seminar page!
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Help FishyFish find his way through the endless depth of the ocean. Fishy will meet a lot of sea creatures on his adventures. Some will harm him, others will help him. Two students, Thomas Seidl and Andreas Preg, developed the nice little adventure game during the Seminar Games Development with iOS (WS 12/13). We now published the iPhone game with tight GameCenter integration in the iOS AppStore. You can download it for free: https://itunes.apple.com/app/id595959908 If you like the game, please give us a nice review with five stars :-) and share the game with your friends! More information about the game and how it was developed can be found on the FishyFish website. |
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Für das iOS Praktikum 2013 suchen wir noch Coaches, die bei der Betreuung der Projektteams helfen oder projektweite Aufgaben (z.B. Build- und Release Management) übernehmen. Teilnehmende Studenten übernehmen die Verantwortung für ein Team und verbessern ihre Management Fähigkeiten in einem agilen Projekt mit einem realen Kunden. Interessierte Studenten können sich als Coach für das Seminar oder Praktikum Advanced Project Management bewerben. Weitere Infos und Details zur Bewerbung sind auf der Website zur Veranstaltung zusammengefasst. Bei Fragen bitte an Stephan Krusche wenden. |
The Seminar Games Development with iOS will be offered again in the summer term 2013. Interested students can apply for it by filling out the application form on the course page.
In the first two weeks of April 2013, the seminar is held as a block course before the lectures start. Students first learn in interactive presentations how to work with Xcode 4.6 and how to program in Objective-C.
In the Seminar Games Development students learn how to develop and publish games.
12 games were developed in October 2012:
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Blob Roller | Lingo | Road Rage | Trunk of Crime |
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Boss Puzzle | Nasty Squirrel | Fancy | Uphill Valley |
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Fishy Fish | Puzzle To Exit | Towers vs. Aliens | Warty Warthog |
Find out more about the games on the seminar page!
In the iOS Praktikum 2012, more than 80 students developed iOS applications in real projects with 11 real companies.
Actiworks Robot-based speaker selection in a distributed video conference |
Graupner Controlling an airplane with an iPhone |
Audi iPad based center console for the F12 |
Maiborn Wolff et al Holiday Companion for the pocket |
BetterFood Customized catering for large events |
Siemens CIT Indoor-Navigation for Buildings |
Bokowsky + Laymann Teaching German to Foreigners with an Accent |
Simon Pierro iPhone Magic for everyone |
B/S/H/ iPad support for the Siemens EQ.7 coffee machine |
Unicase Speech-based CASE tool |
Equinux Home control system with out a server |
Find out more at the project page.