Research Group for Applied Software Engineering
Forschungsgruppe für Angewandte Softwaretechnik

FishyFish adventure game available in the AppStore

Help FishyFish find his way through the endless depth of the ocean. Fishy will meet a lot of sea creatures on his adventures. Some will harm him, others will help him.

Two students, Thomas Seidl and Andreas Preg, developed the nice little adventure game during the Seminar Games Development with iOS (WS 12/13). We now published the iPhone game with tight GameCenter integration in the iOS AppStore. You can download it for free: https://itunes.apple.com/app/id595959908

If you like the game, please give us a nice review with five stars :-) and share the game with your friends! More information about the game and how it was developed can be found on the FishyFish website.

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Gesucht: Coaches fürs iOS Praktikum 2013

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Für das iOS Praktikum 2013 suchen wir noch Coaches, die bei der Betreuung der Projektteams helfen oder projektweite Aufgaben (z.B. Build- und Release Management) übernehmen. Teilnehmende Studenten übernehmen die Verantwortung für ein Team und verbessern ihre Management Fähigkeiten in einem agilen Projekt mit einem realen Kunden. Interessierte Studenten können sich als Coach für das Seminar oder Praktikum Advanced Project Management bewerben.

Weitere Infos und Details zur Bewerbung sind auf der Website zur Veranstaltung zusammengefasst. Bei Fragen bitte an Stephan Krusche wenden.

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Application for Seminar Games Development (SS13) is now possible

The Seminar Games Development with iOS will be offered again in the summer term 2013. Interested students can apply for it by filling out the application form on the course page.

In the first two weeks of April 2013, the seminar is held as a block course before the lectures start. Students first learn in interactive presentations how to work with Xcode 4.6 and how to program in Objective-C.

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Results of Seminar Games with iOS (WS12)

In the Seminar Games Development students learn how to develop and publish games.

12 games were developed in October 2012:

Blob Roller Lingo Road Rage Trunk of Crime
Blob Roller Lingo Road Rage Trunk of Crime
Boss Puzzle Nasty Squirrel Fancy Uphill Valley
Boss Puzzle Nasty Squirrel Fancy Uphill Valley
Fishy Fish Puzzle To Exit Towers Vs Aliens Warty Warthog
Fishy Fish Puzzle To Exit Towers vs. Aliens Warty Warthog

 

Find out more about the games on the seminar page!

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Framework Design for iOS

The chair offers a new Master Praktikum Framework Design for iOS in the upcoming winter semester 2012/13. Participating students shall be familiar with Objective-C and iOS development. Students can apply for the Praktikum on the course website.

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Application for Seminar Games Development (WS12/13) now possible

The Seminar Games Development with iOS will be offered again in the winter term 2012 / 2013. Interested students can apply for it by filling out the application form on the course page.

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The iOS Praktikum 2012

The iOS Praktikum 2012 with more than 100 students will start with the Kickoff on 19th of April at HS1.

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Games Development with iOS

The seminar starts at Monday, 2nd of April, 9:00 am. Students first learn in interactive presentations how to develop games for iPhone or iPads.

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JASS 2012

The Joint Advanced Student School (JASS) in St. Petersburg (Russia) took place from 18th to 24th of March 2012 in cooperation between St. Petersburg Academic University and Technische Universität München (TUM).

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The iOS Praktikum 2011

The objective of this course was the development of applications that experiment with modern user interface requirements. Students got to know background, tools and methods required to develop applications for the iOS.


In addition to software engineering concepts like object oriented analysis, design and realization of GUI based applications participants learned the key concepts of usability engineering.

 

For this course, real industrial partners provided their problem statements. Students got real team and project experience while actually using real data and working tightly together with the client.

In short: Students developed a real iOS application under real world conditions, including a real deadline.

 


 

Contwist
Recommendation and configuration of audio profiles for hearing devices


 

Audi
iPad based center console for the R8


 

Bavarian Symphony Orchestra
A baton to learn conducting


 

Linova
Market research application for the customers of a super market


 

USM
Adaptive non linear learning game


 

Equinux
Logistics application for the management of an ice chest

 

 

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