Lehrstuhl für Angewandte Softwaretechnik
Chair for Applied Software Engineering

Results of iOS Praktikum 2014

In the iOS Praktikum 2014 more than 100 students developed iOS applications in real projects with 11 companies.

iNappkin: Usability Tests with iPads Damage Reporting for E-Bikes
TV Quiz App Online Appointment Scheduling for Car Maintenance
Personalized Flight Itinerary Remote Control of BoinxTV with an iPad
Innovative User Interface for Marketing of the Dash System Smart Control for the Intelligent Workplace
E-Learning Platform with Augmented Reality Interactive Showrooms with Augmented Reality
 
KneeHapp: Rapid Rehabilitation of Ligament Ruptures  

Find out more and watch videos of all final presentations on the project page!

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Results of iOS Praktikum 2013

In the iOS Praktikum 2013 more than 100 students developed iOS applications in real projects with 10 companies.

Sierra - Siemens Real Estate Room Advisor Interactive 3D Configurator for Retail Stores
Pedelec App - Rent an E-Bike Travel Navigator for your iPhone
Connecting People in Project-based Organizations Bringing the Bavarikon 3D Content to iPhone and iPad
Discover a city with your Audi Support for Rescue Helicopters
Mobile Shoe Configurator Access to Buildings with the iPhone

 

Find out more and watch videos of all final presentations on the project page!

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The iOS Praktikum 2012

The iOS Praktikum 2012 with more than 100 students will start with the Kickoff on 19th of April at HS1.

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The iOS Praktikum 2011

The objective of this course was the development of applications that experiment with modern user interface requirements. Students got to know background, tools and methods required to develop applications for the iOS.


In addition to software engineering concepts like object oriented analysis, design and realization of GUI based applications participants learned the key concepts of usability engineering.

 

For this course, real industrial partners provided their problem statements. Students got real team and project experience while actually using real data and working tightly together with the client.

In short: Students developed a real iOS application under real world conditions, including a real deadline.

 


 

Contwist
Recommendation and configuration of audio profiles for hearing devices


 

Audi
iPad based center console for the R8


 

Bavarian Symphony Orchestra
A baton to learn conducting


 

Linova
Market research application for the customers of a super market


 

USM
Adaptive non linear learning game


 

Equinux
Logistics application for the management of an ice chest

 

 

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