Joan Arnedo-Moreno: Programming is fun! A Survey of the STEAM digital distribution platform [paper | slides | teaser | video]
Thomas Voit, Alexander Schneider and Mathias Kriegbaum:Towards an Empirically Based Gamification Pattern Language using Machine Learning Techniques [paper | slides | teaser | video | project web-site]
Thomas Auer and Michael Felderer:Gamified Internet of Things Testing within a Virtual Learning Environment — towards the Interactive Simulation Game “IoTCityLab” [paper | slides | teaser | video]
Carlos Mario Zapata Jaramillo, Grissa Vianney Maturana González and Johnathan Mauricio Calle Gallego:A board game to simulate the software development process based on the SEMAT Essence standard [paper | slides | teaser | video]
Marcello Missiroli and Paolo Ciancarini: Teaching the Essence of software development [paper | slides | teaser | video]
Norbert Englisch, René Bergelt and Wolfram Hardt:An Educational Platform for Automotive Software Development and Test [paper | slides | teaser | video]